Belvor IV

BELVOR IV, KING OF FURYONDY CR 16

Paladin of Pelor

Male human paladin 16

LG Medium humanoid (human)

Init +3; Senses detect evil 60 ft.; Listen +3, Spot +3

Aura courage (10 ft., +4 against fear)

Languages Common, Elven, Halfling, Velondi, empathic link


AC 26 (+1 Dex, +13 armor, +2 natural armor), touch 11, flat-footed 25; AC 35, touch 20, flat-footed 30 with 5-point Combat Expertise and 4-point defending

hp 140 (16 HD)

Immune disease (including supernatural and magical), fear

Resist fire 30 (+5 greater fire resistance full plate)

Fort +16, Ref +11, Will +11; Fort +18, Ref +13, Will +13 with eagle’s splendor


Speed 20 ft. (4 squares)

Melee 4 defending greatsword +30/25/20/15 (2d6+17/19-20); 27/22/17/12 (2d6+29/19-20) with divine favor and 5-point Power Attack; 23/18/13/8 (2d6+15/19-20) with divine favor, 5-point Combat Expertise and 4-point defending

Melee 2 disruption heavy mace +27/22/17/12 (1d8+11); 24/19/14/9 (1d8+18) with divine favor and 5-point Power Attack; 24/19/14/9 (1d8+13) with divine favor and 5-point Combat Expertise

Base Atk +16; Grp +25

Atk Options Cleave, Combat Expertise, Great Cleave, Power Attack, Ride-By Attack, smite evil 4/day (+3 attack, +16 damage)

Special Actions lay on hands 48 points/day (80 points with eagle’s splendor), remove disease 4/day, turn undead 6/day (5, 2d616, 13th; 7, 2d618 with eagle’s splendor)

Combat Gear 4 potions of cure serious wounds, 2 potions of fly, 2 potions of haste, scroll of death ward x2, scroll of dispel magic x2, scroll of restoration, major cloak of displacement

Paladin Spells Prepared (CL 8th):

4th — neutralize poison 3rd — discern lies (DC 16), heal mount 2nd — eagle’s splendor, remove paralysis, zone of truth (DC 15) 1st — bless weapon, detect poison, divine favor

Abilities Str 28, Dex 16, Con 17, Int 16, Wis 16, Cha 17; Cha 21 with eagle’s splendor

SQ aura of good, divine grace, share spells, special mount

Feats Cleave, Combat Expertise, Great Cleave, Mounted Combat, Power Attack, Ride-By Attack, Weapon Focus (greatsword)

Skills Concentration 17, Diplomacy +26 (28 with eagle’s splendor), Handle Animal 17 (19 with eagle’s splendor), Knowledge (nobility and royalty) 19, Knowledge (religion) +17, Ride +24 (26 to remain in saddle), Sense Motive +21

Possessions combat gear plus +5 greater fire resistance full plate, +4 defending greatsword, +2 disruption heavy mace, ring of freedom of movement, ring of mind shielding, amulet of natural armor +2, belt of giant strength +6

HEAVY WARHORSE MOUNT CR —

LG Large magical beast (augmented animal)

Init +1; Senses low-light vision, scent; Listen +9, Spot +8


AC 22 (-1 size, +1 Dex, +8 armor, +14 natural armor), touch 10, flat-footed 21

hp 90 (12 HD)

Resist improved evasion; SR 21

Fort +13, Ref +6, Will +6


Speed 80 ft. (16 squares)

Melee 2 hooves 14 (1d86) and bite 12 (1d63)

Space 10 ft.; Reach 5 ft.

Base Atk +9; Grp +19

Feats Endurance, Improved Natural Attack (bite), Improved Natural Attack (hoof), Multiattack, Run

Skills Listen +9, Spot +8

Possessions full plate barding, horseshoes of speed

Belvor IV

Heroes of Greyhawk wit